Ready To Use Characters
This one took a bit of time, but every class in the SRDv5.1 documentation (Barbarians, Bards, Clerics, Druids, Fighters, Monks, Paladins, Rangers, Rogues, Sorcerers, Warlocks, and Wizards) now have ready to go characters from level 1 all the way to 20.
Need a Druid NPC your players meet up with in the forest? Pick the level of Druid that best aligns with how much support you want it to provide. The Druid has ready to go stats, appropriate weapons for its level, and spells already selected and ready to cast.
Want an opposing Monk the players must battle? Pick the one that gives the challenge you desire. The Monk has not only its basic information (stats, hit points, weapons) but also all its special Ki abilities with their descriptions.
Got someone new to tabletop role playing games that is trying it out for the first time or even someone experienced that is just playing for a session or two? They can pick from their desired class and your specified level and jump right into the game.
I'd like to go back through and expand a few details for some of the classes and standardize everything a bit (the last class I did was better than the first!). But as it stands, this is a huge help for campaign building, managing for the game master, and helping players.
Files
Get Campaign Manager
Campaign Manager
Design adventures for tabletop roleplaying games, escape room puzzles, and interactive stories.
Status | In development |
Category | Tool |
Author | kamoly |
Genre | Role Playing |
Tags | Creative, dnd, Management, Tabletop, utility |
More posts
- Mystery on the Space Station7 days ago
- Sorting / Volume Control81 days ago
- Game Mode (Sample Story)May 25, 2024
- Game Mode (Interactive Story)Apr 06, 2024
- Coming Soon: Game ModeFeb 29, 2024
- Printing MapsJan 30, 2024
- More Encounter MapsDec 29, 2023
- Encounter (Battle) MapsNov 28, 2023
- UI ImprovementsOct 18, 2023
- PrintingSep 24, 2023
Leave a comment
Log in with itch.io to leave a comment.