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Campaign Manager

Design adventures for tabletop roleplaying games, escape room puzzles, and interactive stories. · By kamoly

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Recent updates

A Better Combat Evaluator
Last month I mentioned populating standard damage attacks, special damage attacks, and healing for all 240 player/NPC character types (level 1 through 20 of fig...
2 files
Building a Better Combat Evaluator: Player Stats
Although I've gotten better at balancing combat for my DnD players over time, it's still very difficult. I've found the monster "Challenge Ratings" to be medioc...
Ready To Use Character Sheets / Portraits
For Campaign Manager, 240 characters were made available - from levels 1 to 20 of Barbarians, Bards, Clerics, Druids, Fighters, Monks, Paladins, Rangers, Rogues...
2 files
Ready To Use Characters - Continued
The update last month included ready to use characters: level 1 to 20 of barbarians, bards, clerics, druids, fighters, monks, paladins, rangers, rogues, sorcere...
Ready To Use Characters
This one took a bit of time, but every class in the SRDv5.1 documentation (Barbarians, Bards, Clerics, Druids, Fighters, Monks, Paladins, Rangers, Rogues, Sorce...
2 files
Polish and Tooltips
Improvements for the past month have been polishing up the user interface so it's more pleasant to look at and adding tooltips to every control so it's easier f...
2 files
Continuous Canvas
Many small improvements have been made throughout the software, but the major update this release is the "continuous canvas". There is no longer any need to man...
2 files
Player View
Latest new feature is the ability to display battle maps on a second screen for players to see / have their character minis on. On the game master side, there i...
2 files

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